I designed and programmed the graphics for the Australian Speedrun Marathon 2020 online event. Multiple layouts had to be made including: an intermission screen, widescreen, 4:3, Nintendo DS, Gameboy Advanced, 2 player race designs and a transition screen. The event ended up raising over $13,000 which was near double the previous highest of $7,000. The graphic's used nodecg-speedcontrol as the backend handler.
My current personal project is creating a set of CS:GO for use at a tournament. It uses the game state integration system allowing for real time data to be used in displaying information in a different or more informative way than the original hud. As this is being developed it is subject to change. The design has been inspired by future user interfaces such as the Games Done Quick layouts used from 2018-2020.
This was a project I made at the start of 2019 to challenge myself to create a full set of graphics. The main
goal was for the operator to press the least number of buttons to operate. The design was inspired by Google’s
material/paper UI and avoiding the use of gradients for 3D effects as most designs used.
These are layouts developed for my streams (that I rarely do).
NCG-Spotify is a NodeCG bundle aimed to handle Spotify song information and for other bundles to use them
This is a simple element that allows the LiveSplit server addon to talk to NodeCG bundles and vice versa. This
allows dynamic background elements to react to splits.
I am planning on releasing a series of tutorials and guides on NodeCG and other aspects of broadcasting.